JU: The opening is not your standard action movie and in many ways seemed to invoke the feeling of a horror movie, with the voice of the girl calling out for her dad and talking about “monsters.” Is this movie going to take the audience through multiple genres and shock them?
JH: Yes, that was definitely the intention. To me, USDOR is sci-fi, action, horror, noir thriller. I was inspired by filmmakers like David Cronenberg, David Lynch and Gaspar Noe, as well as amnesia stories like “Memento.” It deals very much with the subjectivity of experience — unlike the other Universal Soldier movies, this one comes from a much more limited, intimate point of view. The viewer often does not know anything more than the protagonist. The idea was to give the viewer a different kind of experience than they’ve had with the other movies — to challenge them in different ways, and hopefully fulfill them in different ways.
JU: Scott Adkins is the main star, with Van Damme and Lundgren as co-stars. Would you say that Van Damme and Lundgren have as much time as they did in “Universal Soldier: Regeneration” or more time and how did you envision their roles this time, as it is clear Luc is not a good guy this time around, and when we left him at the end of “Universal Soldier: Regeneration” he was running off and treading the gray area between hero and indifferent?
JH: Van Damme has less screen time than he did in US:R [Universal Soldier: Regeneration] however his role is no less pivotal. Dolph’s role is similar in size to the last one. The point was to introduce a different protagonist and tell the story through his eyes. However, it certainly, as you say, plays off the question of what kind of individual Luc has become since we last saw him running off.